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A Post-Mortem on our first Steam Festival!
04.06.25
changes, learnings, next steps
post-mortem
game design
A Post-Mortem of Gloopalaxy's 1st Demo Version
11.04.25
what we learned from our very first gaming convention!
post-mortem
game design
3 Narrative Games That Deserve More Attention
15.03.25
short games, great discoveries
review
narration
A Game That Will Never See the Light of Day
03.01.25
an article about growth, failure, and what is coming next
post-mortem
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post-mortem (3)
game design (2)
review (1)
narration (1)