Devlog

My journey in game development 🧠

Solen


Solen is a narrative adventure where you take the role of a hotel manager in a haunted seaside resort. Uncover the truth about the spirits' origins and the fate of the previous manager, while overseeing hotel operations.

Team : 2 devs (Robert & myself)
Status : Prototype


Become a hotel manager

You accept a job as a hotel manager in a small seaside resort, only to realize that it is haunted and your only guests are... spirits! Take care of your ghostly clients: fulfill their requests by opening the restaurant or find what they're asking for by fishing, gardening, and more. Keep the hotel running smoothly with day-to-day tasks, from delivering room service to cleaning and repairing broken items.


Conduct an investigation

Just as you settle in, you discover a note suggesting that the previous manager may not have merely resigned as everyone believes — something may have happened to him. You decide to investigate, but the path to the truth is difficult to reach. To move forward, you'll need to assist the locals with their issues and strengthen your relationships with them, while also familiarizing yourself with your surroundings to uncover clues and secrets.


Begin a new life

Settle into a cozy seaside life filled with dark secrets. Each day, you'll go through phases of management, exploration, and social gatherings. Manage your schedule and free time wisely, foster relationships with the locals, and delve into the city's past and folklore...


Solen (prototype), 2024